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Beowulf

Beowulf's concept was created during the course work while I was at Ringling College. The concept was carried out after research. I thought this would be a good opportunity to practice my human anatomy. 

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Beowulf - Working process

I gathered references and do a couple of sketching passes before finalizing the character sheet.

Tmalaspi_CharacterDesign_Sketches.jpg

Final Beowulf's character sheet with props and facial expressions.

Beowulf_Character Sheet

The body was sculpted in T-pose and adjusted to action pose later on in ZBrush.

Beowulf_Ortho_202107_edited.jpg

Then brought to Maya to retopology.

Clothes was added to match the concept using Marvelous Designer.

Beowulf_OrthowClothes_Final.jpg

After being happy with the block out, I moved on to UVs and texturing in Substance Painter.

Skin details in Substance Painter.

Here is Beowulf is in final texturing.

Contact

I'm always looking for new and exciting opportunities. Let's connect.

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